![]() ![]() I can compile client.dll with MSVC 6.0 and have it load in a pre-steam version 1.1.1.0.When creating a new mod, there are no graphics/configurations I need to copy from valve/ to mymod/ in terms of vgui?.Previous SDK package prior to this seed labeled hl23.exe cl_dll source builds and launches fine in this setup.Confirmed loadLibrary calls in cl_dll for hw.dll, sw.dll, and icmp.dll are present.In this setup, hl.dll compiles loads as the server just fine - I confirmed some small changes are reflected in play.New client.dll has proper permissions in WindowsXP to be read by hl.exe.Obviously, the mod setup is from start and does not load any other side-car dlls this error is infamous for (like fmod.dll).cl_dll and sources have not been altered from checkout c7240b9.MSVC does not throw any warnings that would indicate an issue.C:\Sierra\Half-Life\valve\cl_dlls\GameUI.dll loaded ![]()
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